Fractured Identity is already a nice removal spell with upside, and here it synergizes well with your token doubling
I would rather chose from two random cards than three chosen cards on turn one
As for EDH, you can build around this blue commander or just add Kiora to the 99 with your sea monster commanders
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In the same scenario, if you have a Detention Sphere and a Jace, Architect of Thought, you would have a difficult decision to make about whether to spend your next turn answering the Zombie or playing a contested planeswalker, whereas with Heros Downfall you can harness a tempo advantage by killing the Lifebane Zombie, untapping, and playing Jace to safely draw cards on an open board
One of the easiest ways to dive into the format is through MTG Arena